more awesome sound-making stuff from cameras ..
Jay Vaughan
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Fri May 30 19:45:20 CEST 2008
> Well, yes, granted. I was thinking more specifically about putting
> little cubes on top of a display and turning them around.
Great for kids, learning music. Great for professionals who want to
put on more than a laptop show.
> You're going to have this problem anyway with electronic instruments,
> except when there's a direct physical connection between what your
> hands
> (or feet, or whatever) do and the sound that is produced. So you don't
> have the problem with a theremin, but you do have it when the movement
> of your hands has to be interpreted first, before a sound is produced.
>
There is a gradient scale of interactivity in synthesizers. Some
actions result directly in audible results, some require offline
processing. We have known this for years; since the days of the a3k-
list.
>
> Well, personally, I would like to narrow it down to 'all *sensible*
> different directions'. A lot of the stuff I see here has a high gadget
> value, but very little in terms of musicality.
>
A lot of the stuff you see posted to the -bar is bleeding edge. Never
forget that.
> Especially those cubes do *nothing* for expression. They just sit
> there.
No worse than a USB mouse.
> Multi-touch: good idea, but what use is it if you can't give
> expression
> by pressing a bit harder, or wiggle your fingers? You just need a very
> large, pressure-sensitive, multi-touch capable ribbon controller. Then
> at least you can put expression in.
Another point: it better be interesting to watch. Ever shoulder
surfe'ed a game of chess?
;
--
Jay Vaughan
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