New Music from Andy_R

Andy Tarpinian EMAIL HIDDEN
Thu Oct 4 17:27:36 CEST 2007


Propellerheads are an odd bunch, they created rewire and fully  
intergrating reason into a daw would go against all their principals.  
It's really ment to be used on it's own, with rewire for mastering  
purposes.

On Oct 4, 2007, at 9:15 AM, Romain Gros wrote:

> Thanks Andy to answer us back ,.
> i m quite surprised that you used Reason ...
> I got couple of friends who use it as well but normally i  
> recognize   the  sound of it directly,
> ( it's like  ho!!... this is made with reason...   )
> But your song is one of the exception and it s a good thing i guess.
>  I used reason before until the third version but i stopped to use  
> it  cause Rewire was not really practical  to use with my daw  
> (sonar)  ...
> I got to many  crash on  my computer  ...
> And i know i m not the only one...
> well i shouldn't complain about it , cause Reason is still  an  
> amazing program ...
> ( and i don t have any knowledge  to make something comparable...lol)
> Far as I know it seems that Propellerhead is just a small group of  
> people (based in  Sweden i guess) ,
> so they are not big company as Pro tools ,Cakewalk or   Cubase  
> etc  ...
> Maybe this  could explain why they still use Rewire instead of Vst  
> or Dxi...
> but i know nothing about codes... so ... well i should shut up ..hehe
>
> All in all i repeat myself :you made a lovely song !
> Do you have more of this stuff ? :P
>
> :D
>
>
> On 10/3/07, Andrew Robinson <andrew at bml.co.uk> wrote:
> Thanks for all the kind words folks!
>
> Romain Gros  wrote:
> > what did you use for the drums?
>
> and Andy Tarpinian  wrote:
> > What are the vocaly sounds from?
>
> and  Gert van Santen wrote:
> > What gear did you use? I'd  say there's an Electribe involved (the  
> gliding sequence).
>
> well, don't tell Jammer, but it's actually 100% Reason 3
>
> I know a lot of people don't like Reason, because it's easy to make  
> rather formulaic stuff with and it's not that hot at analogue  
> emulation, but I've found that if you play to it's strengths not  
> it's weaknesses, it can do a lot of really good things. The main  
> trick is to abuse the rack, in a studio you'd feel bad about having  
> 8 samplers doing nothing but feeding their lfo outputs into 1 drum  
> machine to give some background percussion sounds a little looser  
> pitching, but in Reason it's fine. When you get into the habit of  
> throwing compressors around like there's no tomorrow, and cascading  
> distortion boxes on subtle (or not so subtle settings) almost  
> everywhere, then good things happen.
>
> The Drums started as a bit of an experiment, they are mostly loops  
> from a drum & bass library but with most of the notes muted, as well  
> as being slowed down, automated pitch randomisation, filters and  
> lots of processing. I've found that layering breaks with different  
> feels then muting everything except kick and snare from one, then  
> muting everything else in another can get some really interesting  
> results. There are also some bits from a couple of reason's drum  
> machines in there, one with shuffle turned on, and one without, and  
> almost everything has gone through Reason's Scream distortion boxes,  
> had lfos patched in along the way to get more movement, etc. While  
> I've kept the layered feels, I don't think there is much in there  
> that is recognisable from the original loops, there's barely  
> anything that is within an octave shift of where it started.
>
> The vocals are a bit of a cheat, the first one you hear is an  
> unmodified sample from a guy who makes lots of free refills for  
> Reason, Dorumalaia. All I did was find it and add reverb. I did feel  
> a bit bad about this, but it fitted too well not to use. You can  
> grab thousnads of Dorumalaia's samples in wav or refill format at http://www1.dorumalaia2.com/freerefillswavsamples.htm 
>  ... the second vocal sound is just a choir sample pitched up a bit  
> and reverb/delayed.
>
> The gliding sequence is one of the very few times I've used Reason's  
> supposedly analogue softsynth. I love Reason's monophonic 32-step  
> sequencer, which provides the glides, and incidentally is the way I  
> came up with all the non-drum sequences in the track. I initially  
> had a rhodes sample playing this line, but realised that I could get  
> a lot more stablility and tweakability from the softsynth. It's got  
> 2 oscilators playing a xylophone-like waveform, which I pitched 7  
> notes apart, and I fed an lfo into the oscilator balance to  
> crossfade between them, and I added a bit of FM to tie them together  
> a bit and stop them sounding like 2 different things. It's exactly  
> the sort of sound that resaon's digital synth Malstrom is supposed  
> to be good at, but I've never got on with that, and I've now pretty  
> much given up on it.
>
> The other thing that's bad about reason apart from the analogue  
> emulation is the main sequencer. I just don't get along with it, so  
> I assembled the track in Logic, having filled up 2 mixers worth of 4  
> bar loops on Reason with lines that sounded good together if you  
> muted 3/4 of them. I then saved each loop as an audio file, and  
> dropped them all into Logic, made an arrangement, went back to  
> Reason to make reverb tails as audio files where needed.
>
> From there it's the usual mixer tweaks in Logic, sprinkle liberally  
> with audiounits (you may recognise supertrigga doing reverse/ 
> slowdowns on the percussion near the end) and then keep tweaking the  
> arrangement until you die of frustration or just think 'sod it, it's  
> done now' :-)
>
> That's my working process on this one - however the man from UPS  
> delivered Reason 4.0 yesterday, and I'm about to load it up and see  
> if the new Sequencer is to my liking, and what I can do with the new  
> Thor modular synth... and then of course there's Logic 8...
>
> - Andy_R
>
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>
>
> -- 
> Romain Gros
> rXg
> Check out :
> www.fractales12.com
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