DIY FM - PreenFM2

Nigel Kersten nigel at explanatorygap.net
Sun Sep 27 23:56:31 CEST 2015


I've been eying these off after getting a bit frustrated with the noise
levels of my TX81z.

On Sun, Sep 27, 2015 at 10:08 AM, foRUMS 4 punkdISCO <forums at punkdisco.co.uk
> wrote:

> Hi all
>
>
>
> I finished my first DIY build synth the other day:
>
>
>
>
> http://ixox.fr/forum/index.php?action=dlattach;topic=63513.0;attach=340;image
>
>
>
> The whole build cost about 250euro.
>
>
>
> I know Andy is loving his sexy Yamaha Reface but if you want something
> smaller, I would defo recommend the PreenFM2.
>
>
>
> I have been frustrated with FM since owning a FS1R many years ago.  It
> seems to be a technology that never evolved into a single “ultimate”
> design.  Lots of synths over the years have sexy factors but no single
> synth contains all (or even most) of the key factors..
>
>
>
> If I were to describe the ultimate FM synth it would be:
>
>
>
> 1)      6 Operators
>
> 2)      Multi waveforms (some FM synths are sin wave only)
>
> 3)      Lots of algorithms (20 or more)
>
> 4)      Simple and easy interface
>
> 5)      Patch randomiser (vital for FM which is always a bit of guess
> work)
>
> 6)      Filter
>
> 7)      Should be small! (otherwise the DX7ii could have been a contender)
>
> 8)      DX7 Patch compatibility
>
> 9)      Proper modulation options in addition to the Operator envelopes
>
> 10)   Arpeggiator
>
> 11)   Multitimberal
>
>
>
> Coincidently, and perhaps with a little bias J, the above describes most
> of the PreenFM2    J
>
>
>
> Extra comments:
>
> 1)      The interface is a complete joy
>
> 2)      3 LFOs
>
> 3)      2 Free form envelopes (in addition to the Operator envs)
>
> 4)      2 step sequencers
>
> 5)      Arpeggiator (one of the best I have come across in hardware with
> 22 patterns plus 4 user patterns)
>
> 6)      12 row Modulation matrix : 16 sources, 32 destination
>
> 7)      Very easy to build (they quote 2-3 hours / took me 4-5 hours but
> Im crap)
>
> 8)      Randomizer is a fantastic implementation allowing separate styles
> of randomizing for different sections (envs = pad/percussion/low/med/hi
> randomization etc etc)
>
>
>
> Off to play more..  J
>
>
>
> Paul
>
> London
>
> www.punkdisco.co.uk
>
>
>
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>
>
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