Odroid chords...

Tony Hardie-Bick tony at entity.net
Thu Jul 3 18:22:38 CEST 2014


That makes total sense.

If resonance is 0..1, try using sqrt(r) instead, or pow(r, x), where x is somewhere between 0.5 and 1.0

t.

On July 3, 2014 5:09:49 PM GMT+01:00, "Marc Nostromo [M-.-n]" <marc.nostromo at gmail.com> wrote:
>Maybe I didn't properly express myself. It's got nothing to do with
>frequency dependance. I'm talking about the way the resonance grows
>(sonic
>wise) when rising the resonance knob up to the point where it self
>oscillates. The only way I can try to put would be like if Q doesn't
>get
>really sharp before it self oscillates and goes into feedback madness.
>So
>if feels like I'm missing some 'usefullness' for non-distorted
>squealing
>basses. Maybe it's just baked into the DFM architecture, I've got no
>real
>clue.
>
>Does that make sense at all ? :D
>
>
>2014-07-03 18:03 GMT+02:00 Tony Hardie-Bick <tony at entity.net>:
>
>> fixing my typo:
>>
>>  i'm a bit rusty on how it sounds, but i know that it hits self
>>> oscillation at the same resonance settings at all _frequencies_, and
>>>
>>> the lut includes correction factors to do that. actually this is
>>> unlike the AFM-1 which is a bit eccentric. i tried to get the
>>> oscillation point consistent, purely because it's easier.
>>>
>>> *but* what's going on here ;)
>>>
>>> is the resonance just very subjective, in which case i'm all for
>>> adapting the control curve in whatever way you wish, and can help
>out
>>> with that (give you a diff for the lut code or whatever)
>>>
>>> or is your dfm-1 resonating inconsistently - it's possible. bugs are
>>>  subtle :)
>>>
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