The Goldseeker
    Martin Naef 
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    Wed Sep 10 18:09:08 CEST 2008
    
    
  
Hi Jay
Jay Vaughan wrote:
>> Nice one. It's also a great example of how technology has advanced
>> since, particularly on the graphics side. I guess that shot still used
>> hours and hours of rendering time, while today you could easily render
>> it all in real-time at full HD resolution...
> not to mention all the inverse kinematics plugins you can use if you  
> choose ..
Yep - animation has come a *long* way. Yet, you still have to do a lot 
of manual modelling and tweaking. So while rendering this could be 
almost instantaneous, you'd still spend quite a bit more than just a 
weekend to build, texture and animate these models...
Martin
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