Eigenharp Pico - anyone??
Peter Korsten
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Tue Mar 9 19:16:23 CET 2010
Op 9-3-2010 14:11, Tony Hardie-Bick schreef:
> Peter - I take your point, but I think Java (and other languages) are incredibly
> highly evolved, nearly to the point where the difference between ideal and
> practice is barely visible. Java is an example of accelerated evolution, because
> it's software, and millions of people use it, for hours every day, as programmers.
Well, I might have thought of a different example. Take e-books, then.
They're making headways, but I doubt that they will actually replace
good old-fashioned paper books and libraries. I *like* to look at a
whole lot of books together. I don't like to look at a Fumble or
whatever they call it.
If not everybody is doing it, wait for a second, and ask yourself: does
this make sense? Is it perhaps evolution that led to the way we're doing
things the way we do them?
> In synthesis, there is no limit to innovation, because synthesis is not a tool,
> and instruments are not controllers. Music is not an end result: It is a
> process, and a performance.
But the basic question is: do I need all this innovation to create
better music? We've been hanging around the same basic principles for a
few centuries now, despite interfaces of instruments varying drastically
over time and type of instrument.
As an example, take those things where you put a coloured cube on a flat
screen, or you wave a Wii controller about, as an alternative way to
create music. Every single demo I've seen sounds exactly the same! It's
all bleep, gloop, wop wop wop.
If they'd invented such a radical new way of creating music, they should
have directed some of that creative energy into making a better demo.
> This is the fundamental difference between engineering and art, although either
> done well enough, is also the other.
Nah, I used to think that, but art is purely for the perceived beauty of
it, or perhaps even to purposely develop something that has no function,
other than being.
There is a certain overlap between art and engineering: industrial
design. But there's little art in a piece of code that I write, however
intricate, elegant or clever it may be. You can enjoy it, maybe, but I
also enjoy chocolate. Art and crafts are defined and distinguished by
their prime purpose and use.
- Peter
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