<html>
<head>
<style><!--
.hmmessage P
{
margin:0px;
padding:0px
}
body.hmmessage
{
font-size: 12pt;
font-family:Calibri
}
--></style></head>
<body class='hmmessage'><div dir='ltr'>I've had this idea for a sequencer module for a while (how you could do this with MIDI, I just don't know). Here goes..<div><br></div><div>It's an 8 step sequencer. With 8 identical columns and a control section. let me start with the channels</div><div><br></div><div>at the top, each channel has a CV knob 0 to 10v. Pretty standard so far.</div><div><br></div><div>Under that is a switch with 3 positions (Knob, Sample , Track). </div><div><br></div><div>Under that there is a button to trigger the Sample and an input jack that accepts a trigger or gate to initiate sampling.</div><div><br></div><div>When that step of the sequence is active, here is what happens in the different modes:</div><div>Knob - standard behavior. Whats on the knob is what is output</div><div>Sample - the output of a Sample/Hold circuit that takes the value of an external input. if you don't plug anything in, it uses an internal noise source.</div><div>Track - the output passes whatever is at the input. If nothing is at the input, the noise is output (why you want that, I don't know). </div><div><br></div><div>here is where it gets tricky to explain.</div><div><br></div><div>the control section has a clock and reset input as you would expect, but it also has a master sample trigger input and master sample input. </div><div><br></div><div>The master sample input is normaled to all the channels inputs and breaks the normal from the noise source if something is plugged in there. The master sample trigger is the same way. A clock pulse or trigger there will cause all 8 channels to take a new sample. </div><div><br></div><div>The idea is that you can have random patterns that repeate, but you can change any channels value by either manually triggering a new sample be taken or telling the whole thing to take a new sample. </div><div><br></div><div>oh, each channel also needs a trigger out for when that step is active. a trigger out from one channel could be used to for another channel to resample or even to tell the entire unit to resample. Lots of possibilities in patching. </div><div><br></div><div>Also in the control section, I would want to lift something from Future Retro Ravolution. I'd like an offset knob that changes the step output order. a value of 0 (center) makes the sequence play normally. set it to 1 and the sequence skips every other step. 2..skips two steps..etc. set it negative, and the sequencer jumps backward the same number of steps. set to odd numbers you can get evolving patterns to break up the monotony. You can use a reset jack to always go back to step one at any time.</div><div><br></div><div>I did a drawing on paper. I can put that into a digital diagram or something if you like.</div><div><br></div><div>Seriously, I would like to see this made. I've built up simple versions of it using individual modules but it's just crazy enough to be the kind of thing I think the euro community would love. </div><div><br></div><div>I think you could sell that for about $250 to $350 USD or more. Sequencers are pretty hot items in the euro crowd. </div><div><br></div><div>Tony</div><div><br></div> </div></body>
</html>