Sound Synthesis

experimedia EMAIL HIDDEN
Thu Aug 30 14:39:14 CEST 2007


If you really want to jump in and get an understanding for the
fundamentals of synthesis and whats really going on behind those knobs
I would just suggest jumping right in and patching one together in a
modular enviornment like Plogue Bidule. http://plogue.com

And following this step by step tutorial....
http://relivethefuture.com/choronzon/bidule-tutorial-1-a-simple-synthesizer/
followed by the second part....
http://relivethefuture.com/choronzon/bidule-tutorial-2-improving-the-synthesizer/
and then the third if your really hungry for more...
http://relivethefuture.com/choronzon/bidule-tutorial-3-filter-modifications/

After finishing it you should have a good understanding of the
internal workings of a subtractive synthesizer which will give you the
ability to look at most any synthesizer's interface/gui and understand
what each section does and how it might effect your sound.

Also here is a short brief article on absolute basics of synthesis...
http://experimedia.net/page.php?id=63




On 8/29/07, Gorman, Declan <declan_gorman at moduslink.com> wrote:
> What is the best type of synthesis for a beginner to start with?
>
> FM? Sample? Wavetable? Subtractive? Additive? Physical Modelling?
> Granular?
>
> Something else?
>
> Regards,
>
> Declan.
> _______________________________________________
> Shelter mailing list
> Shelter at lists.music-bar.org
> http://lists.music-bar.org/listinfo.cgi/shelter-music-bar.org
>


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